Irani Trophy – The Trophy tournament was conceived during the 1959–60 season to mark the completion of 25 years of the Ranji Trophy championship and was named after the late Z.R. Irani, who was associated with the Board of Control for Cricket in India (BCCI) from its inception in 1928, till his death in 1970 and a keen patron of the game. The first match, played between the Ranji Trophy champions and the Rest of India was played in 1959–60. For the first few years, it was played at the tail end of the season. Realising the importance of the fixture, the BCCI moved it to the beginning of the season. Since 1965–66, it has traditionally heralded the start of the new domestic season. The Irani Trophy game ranks high in popularity and importance. It is one of the few domestic matches followed with keen interest by cricket lovers in the country. Leading players take part in the game, which has often been a sort of selection trial to pick the Indian team for foreign tours.
After failing to reach the semifinals at the 1999 Cricket World Cup, Tendulkar was again made captain, and had another poor run, losing 3–0 on a tour of Australia and then 2–0 at home to South Africa. Tendulkar resigned, vowing never to captain the team again. Ganguly was appointed the new captain and the team was further damaged in 2000 when former captain Azharuddin and fellow batsman Ajay Jadeja were implicated in a match-fixing scandal and given life and five years bans respectively. This period was described by the BBC as "the Indian cricket's worst hour". However, the new core – Tendulkar, Dravid, Kumble and Ganguly – swore not to let this happen to them again, and lead Indian cricket out of the dark times. And the first three put aside personal ambitions to let Ganguly lead them into a new era.
A bowler reaches his delivery stride by means of a "run-up" and an over is deemed to have begun when the bowler starts his run-up for the first delivery of that over, the ball then being "in play". Fast bowlers, needing momentum, take a lengthy run up while bowlers with a slow delivery take no more than a couple of steps before bowling. The fastest bowlers can deliver the ball at a speed of over 145 kilometres per hour (90 mph) and they sometimes rely on sheer speed to try to defeat the batsman, who is forced to react very quickly. Other fast bowlers rely on a mixture of speed and guile by making the ball seam or swing (i.e. curve) in flight. This type of delivery can deceive a batsman into miscuing his shot, for example, so that the ball just touches the edge of the bat and can then be "caught behind" by the wicket-keeper or a slip fielder. At the other end of the bowling scale is the spin bowler who bowls at a relatively slow pace and relies entirely on guile to deceive the batsman. A spinner will often "buy his wicket" by "tossing one up" (in a slower, steeper parabolic path) to lure the batsman into making a poor shot. The batsman has to be very wary of such deliveries as they are often "flighted" or spun so that the ball will not behave quite as he expects and he could be "trapped" into getting himself out. In between the pacemen and the spinners are the medium paced seamers who rely on persistent accuracy to try to contain the rate of scoring and wear down the batsman's concentration.
The game on the field is regulated by the two umpires, one of whom stands behind the wicket at the bowler's end, the other in a position called "square leg" which is about 15–20 metres away from the batsman on strike and in line with the popping crease on which he is taking guard. The umpires have several responsibilities including adjudication on whether a ball has been correctly bowled (i.e., not a no-ball or a wide); when a run is scored; whether a batsman is out (the fielding side must first appeal to the umpire, usually with the phrase "How's that?" or "Owzat?"); when intervals start and end; and the suitability of the pitch, field and weather for playing the game. The umpires are authorised to interrupt or even abandon a match due to circumstances likely to endanger the players, such as a damp pitch or deterioration of the light.
Before a match begins, the team captains (who are also players) toss a coin to decide which team will bat first and so take the first innings. Innings is the term used for each phase of play in the match. In each innings, one team bats, attempting to score runs, while the other team bowls and fields the ball, attempting to restrict the scoring and dismiss the batsmen. When the first innings ends, the teams change roles; there can be two to four innings depending upon the type of match. A match with four scheduled innings is played over three to five days; a match with two scheduled innings is usually completed in a single day. During an innings, all eleven members of the fielding team take the field, but usually only two members of the batting team are on the field at any given time. The exception to this is if a batsman has any type of illness or injury restricting his or her ability to run, in this case the batsman is allowed "A Runner" who can run between the wickets when the batsman hits a scoring run or runs. The order of batsmen is usually announced just before the match, but it can be varied.
Similar to the first-class kits, BCCI logo is placed on the left chest while the logo of the kit manufacturer (Nike) sits on the right chest. The official team sponsor's logo (currently BYJU'S) is present on the central part of the jersey usually above 'INDIA' text as well as the sleeve of the players' leading arms. For T20 kits, in addition to these, the sponsor's logo is also present on the back, below the players' numbers. However, for ICC tournaments, the tournament logo is placed on the right chest and the sponsor's logo is allowed only on the sleeve of the players' leading arms. The kit manufacturer's logo in such cases will be printed on the sleeve of the players' non-leading arms. The name and jersey number of the players are printed on the back.