At the end of the 2004 season, India suffered from lack of form and fitness from its older players. A defeat in a following home Test series against Australia was followed by an ODI home series defeat against Pakistan followed by a Test series levelled 1–1. Greg Chappell took over from John Wright as the coach of the Indian cricket team following the series, and his methods proved to be controversial during the beginning of his tenure. The tension resulted in a fallout between Chappell and Ganguly, resulting in Rahul Dravid being made captain. This triggered a revival in the team's fortunes, following the emergence of players like Mahendra Singh Dhoni, Suresh Raina, and the coming of age of players like Irfan Pathan and Yuvraj Singh. A thumping home series victory over Sri Lanka in 2005 and a drawn series with South Africa put India at second place in the ICC ODI rankings. Dravid, Tendulkar and Virender Sehwag were selected to play for the ICC World XI in the 2005 "SuperTest" against Australia. A convincing ODI series win in Pakistan in early 2006, following a loss in the Test series, gave India the world record of 17 successive ODI victories while batting second. Towards the middle of 2006, however, a 4–1 series loss in the West Indies gave rise to a slump in India's ODI form, while they achieved a 1–0 victory in the Test series that followed, giving them their first Test series victory in the Caribbean since 1971. India's ODI form slumped further with a disappointing performance in the 2006 Champions Trophy and a drubbing in the ODI series in South Africa. This was followed yet again by an initial good performance in the Tests, giving India its first Test match win in South Africa, although they went on to lose the series 2–1. This Test series was marked by Ganguly's comeback to the Indian team.
After winning the Test series against England in August 2007, Dravid stepped down as the captain of the team, following which Dhoni was made the captain of the Twenty20 and ODI team. In September 2007, India won the first-ever Twenty20 World Cup held in South Africa, beating Pakistan by 5 runs in the final. In 2007–08, they toured Australia where India lost the highly controversial home Test series 2–1 but managed to win the CB series the following month with a whitewash final of Australia.
Meanwhile, the British Empire had been instrumental in spreading the game overseas and by the middle of the 19th century it had become well established in Australia, the Caribbean, India, New Zealand, North America and South Africa. In 1844, the first-ever international match took place between the United States and Canada. In 1859, a team of English players went to North America on the first overseas tour.
In the approximate centre of the field is a rectangular pitch (see image, below) on which a wooden target called a wicket is sited at each end; the wickets are placed 22 yards (20 m) apart. The pitch is a flat surface 3 metres (9.8 ft) wide, with very short grass that tends to be worn away as the game progresses (cricket can also be played on artificial surfaces, notably matting). Each wicket is made of three wooden stumps topped by two bails.
There are various formats ranging from Twenty20, played over a few hours with each team batting for a single innings of 20 overs, to Test matches, played over five days with unlimited overs and the teams each batting for two innings of unlimited length. Traditionally cricketers play in all-white kit, but in limited overs cricket they wear club or team colours. In addition to the basic kit, some players wear protective gear to prevent injury caused by the ball, which is a hard, solid spheroid made of compressed leather with a slightly raised sewn seam enclosing a cork core which is layered with tightly wound string.
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The patrons, and other players from the social class known as the "gentry", began to classify themselves as "amateurs"[fn 1] to establish a clear distinction vis-à-vis the professionals, who were invariably members of the working class, even to the point of having separate changing and dining facilities. The gentry, including such high-ranking nobles as the Dukes of Richmond, exerted their honour code of noblesse oblige to claim rights of leadership in any sporting contests they took part in, especially as it was necessary for them to play alongside their "social inferiors" if they were to win their bets. In time, a perception took hold that the typical amateur who played in first-class cricket, until 1962 when amateurism was abolished, was someone with a public school education who had then gone to one of Cambridge or Oxford University – society insisted that such people were "officers and gentlemen" whose destiny was to provide leadership. In a purely financial sense, the cricketing amateur would theoretically claim expenses for playing while his professional counterpart played under contract and was paid a wage or match fee; in practice, many amateurs claimed somewhat more than actual expenditure and the derisive term "shamateur" was coined to describe the syndrome.
The decision to attempt a run is ideally made by the batsman who has the better view of the ball's progress, and this is communicated by calling: usually "yes", "no" or "wait". More than one run can be scored from a single hit: hits worth one to three runs are common, but the size of the field is such that it is usually difficult to run four or more. To compensate for this, hits that reach the boundary of the field are automatically awarded four runs if the ball touches the ground en route to the boundary or six runs if the ball clears the boundary without touching the ground within the boundary. In these cases the batsmen do not need to run. Hits for five are unusual and generally rely on the help of "overthrows" by a fielder returning the ball. If an odd number of runs is scored by the striker, the two batsmen have changed ends, and the one who was non-striker is now the striker. Only the striker can score individual runs, but all runs are added to the team's total.
Cricket is a bat-and-ball game played on a cricket field (see image, right) between two teams of eleven players each. The field is usually circular or oval in shape and the edge of the playing area is marked by a boundary, which may be a fence, part of the stands, a rope, a painted line or a combination of these; the boundary must if possible be marked along its entire length.